Unity 2017



  1. Unity 2017.1.0f3
  2. Unity 2017 Package Manager

Best 3D visuals

The Unity documentation is the Unity User Manual and Unity Scripting API Reference. As we continually improve Unity (that is; the Editor and the engine), we add new features, improve existing features, and sometimes remove old features. Home Game-development Unity 2017 Mobile Game Development. Unity 2017 Mobile Game Development. 5 (6 reviews total) By John P. Doran FREE Subscribe Access now; £33.99. Unity User Manual (2017.3) Use the Unity Editor to create 2D and 3D games, apps and experiences. Download the Editor at unity3d.com. The Unity User Manual helps you learn how to use the Unity Editor and its associated services. Timeless and popular, 2D games represent a substantial segment of the games market. The Unity engine has revolutionized the gaming industry, by making it easier for game developers to create quality games on a budget. If you are looking for a guide to create 2D games using Unity 2017, look no further. Unity 2017 provides game and app developers with a variety of tools to implement Artificial Intelligence. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating your game's worlds and characters.

Modern technology has given artists the freedom to mold new 3D worlds whether they're striving for realism or creating something wildly stylized.

FORM by Charm Games
Transformers: Forged to Fight by Kabam

Best 2D visuals

Beauty comes in all shapes and dimensions and there's a different kind of artistry in creating beautiful 2D worlds and characters.

Hollow Knight by Team Cherry
Old Man's Journey by Broken Rules

Best desktop/console game

Whether simple, complex, or somewhere in between, a great gaming experience blends concept, intuitive control, innovation, creativity, visual design, and fun together into one blissfully wonderful package.

Hollow Knight by Team Cherry
Tacoma by Fullbright

Best mobile game

Spss 22 mac download. Amazing games on the small screen that blend concept, intuitive control, innovation, creativity, and visual design into a cohesive, and fun, slurry of gaming delight.

Hidden Folks by Adriaan de Jongh and Sylvain Tegroeg
Super Mario Run by Nintendo

Best VR game

As with the other Best Game categories, with special attention to those designed with the unique challenges of VR in mind and create a great sense of presence.

Cosmic Trip by Funktronic Labs
Star Trek: Bridge Crew by Ubisoft

Best Augmented or Mixed Reality Experience

Unity

Immersive computing is is going to usher great change into our society in many subtle and bold ways.

AR Mail from Harbin by Takehiko Nagakura / Woongki Sung / Dan Li [Massachusetts Institute of Techonology]
Merge Cube by Merge VR
Woorld by Funomena

Best Cinematic Experience

Thoughtful, entertaining, and/or immersive new cinematic experiences where user agency takes a back seat to storytelling and observation.

Late Shift by CTRL Movie & Wales Interactive
The Bunker by Splendy Games

Best VizSim Project

Unity projects come in all shapes and sizes; this category is about the best projects that have some real world grounded applications like visualizations, simulations, and training programs.

CAE VimedixAR by CAE Healthcare
Goodluck Hope - Property Development Visualization by Neutral Digital
Walnut Crossing Virtual Reality Walkthrough by Viewport

Best Non-game Project

There are a lot of amazing projects that fall outside of games, cinematic experiences, or VizSim applications including art, creative tools, interactive books and comics, digital toys, interactive physical installations, and informational programs. They're not games. They're.. non-games.

A Cognitive VR Experience @ MIT Media Lab by SNOWCRASH + LOBO + IBM + MIT Hacking Arts
Mission:ISS by Magnopus
Toca Hair Salon 3 by Toca Boca

Best student project

This award is for projects (games or otherwise) worked on by students currently being completed as part of the curriculum of an educational institution.

A Sweet Journey by Team Sweet Journey - ISART Digital
A.L.F.R.E.D by Team A.L.F.R.E.D - ISART Digital
Antigraviator by Cybernetic Walrus - Howest in Kortrijk
AR Mail from Harbin by Takehiko Nagakura / Woongki Sung / Dan Li [Massachusetts Institute of Techonology]
The Borderline Tunnels at MIT by Borderline Team - Massachusetts Institute of Technology

Unity Impact Award

There are excellent games and experiences (of any kind - standard display, AR, MR, VR, etc.) that focus on making a social impact in areas like education and healthcare. Each one of these finalists has made a difference in one way or another.

codeSpark Academy with The Foos by codeSpark, Inc
The Berlin Wall VR Experience by The Newseum
Unity 2017 lts

Asset Store Award for Best Tool

There are a load of brilliant developers extending Unity's capabilities in really creative and powerful ways.

CaronteFX by Next Limit Technologies
ODIN Inspector & Serializer by Devdog

Asset Store Award for Best Artistic Content

Along with the full featured tools extending Unity's capabilities, artists are busy creating assets that can be used and re-purposed for a huge variety of projects. These can be anything from particle packs to full themed asset packs or even brilliant sound effects.

Fantasy Adventure Environment by Staggart Creations
Rome: Mobile Fantasy Pack I by Quantum Theory

Golden cube

This is the big one! The choice for best overall project made with Unity in the 2017 Unity Awards!

A Cognitive VR Experience @ MIT Media Lab by SNOWCRASH + LOBO + IBM + MIT Hacking Arts
Arizona Sunshine by Vertigo Games
The Berlin Wall VR Experience by The Newseum
Blocks by Google
CAE VimedixAR by CAE Healthcare
Cat Quest by The Gentlebros
codeSpark Academy with The Foos by codeSpark, Inc
Eclipse: Edge of Light by White Elk Studios
Exisdance by P.I.C.S. / Panasonic
Goodluck Hope - Property Development Visualization by Neutral Digital
Hidden Folks by Adriaan de Jongh and Sylvain Tegroeg
Karma. Incarnation 1 by AuraLab
Merge Cube by Merge VR
Monument Valley 2 by ustwo games
Muralize by Magnopus
OnSight by NASA JPL and Microsoft
Roames World by Fugro Roames
Shadow Tactics: Blades of the Shogun by Mimimi Productions
Social VR - Fox Sports VR App by LiveLike
Sundered by Thunder Lotus Games
SUPERHOT VR by SUPERHOT Team
Testimony by Zohar Kfir
The Long Dark by Hinterland Studio
Toca Hair Salon 3 by Toca Boca
Virtual Virtual Reality by Tender Claws
Walnut Crossing Virtual Reality Walkthrough by Viewport
Yooka-Laylee by Playtonic Games
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Overview

Visual Studio Tools for Unity is a free Visual Studio extension that turns Visual Studio into a powerful tool for developing cross-platform games and apps with Unity.

While the Unity editor is great for putting your game world together, you can't write your code in it. With Visual Studio Tools for Unity, you can use the familiar code editing, debugging and productivity features of Visual Studio to create editor and game scripts for your Unity project using C#, and you can debug them using Visual Studio's powerful debugging capabilities.

But Visual Studio Tools for Unity is more than that; it also has deep integration with Unity editor so that you'll spend less time switching back and forth to do simple tasks, provides Unity-specific productivity enhancements, and puts the Unity documentation at your fingertips.

Compatible with Visual Studio Community on Windows and macOS and bundled with Unity

2017

Visual Studio and Visual Studio for Mac Community is available for free, and is bundled with Unity installs. Visit the Visual Studio Tools for Unity getting started documentation for more information about installation and setup.

IntelliSense for Unity messages

IntelliSense code-completion makes it fast and easy to implement Unity API messages like OnCollisionEnter, including their parameters.

Superior debugging

Visual Studio Tools for Unity supports the robust debugging features that you expect from Visual Studio:

  • Set breakpoints, including conditional breakpoints.
  • Evaluate complex expressions in the Watch window.
  • Inspect and modify the value of variables and arguments.
  • Drill down into complex objects and data structures.

Integrated suggestions for best practices and performance insights

Write better code that captures the best practices with Visual Studio's deep understanding of Unity projects.

CodeLens support for Unity scripts and messages

Unity scripts and message functions are decorated with hints to make it easier to recognize what's provided by Unity and what's your code.

Note

Unity 2017.1.0f3

CodeLens support is available in Visual Studio 2019.

Optimized view of all your scripts to match Unity

Unity 2017 Package Manager

The Unity Project Explorer (UPE) is an alternative way to view you project files over the standard Solution Explorer. The UPE filters the files shown and presents them in a hierarchy that matches Unity (View > Unity Project Explorer in Visual Studio 2019).

Note

The Unity Project Explorer is available in Visual Studio 2019. In Visual Studio for Mac, the Solution Pad has similar behaviour by default for Unity projects - no additional views are required.